Way back in ye olden days of yore, my great-great-great-great-great-great-grandpa had to learn his ABCs from what they called a horn-book or crib book, which was basically a bare ping-pong paddle with the alphabet scrawled onto it using a burnt stick or something. While the benefits of having a learning tool around with which you could play a quick round of table-tennis during recess were obvious, humankind soon discovered that a static display and lack of digital sound were keeping future generations from reaching their true academic potentials. Thus, in 1978, the brilliant engineers at Texas Instruments, known for their pioneering work in transistors and integrated circuits, decided to bestow upon us mere mortals, not unlike Moses at Mount Sinai, an electronic tablet. No it wasn't an iPad. It was called Speak & Spell and it was frakking awesome. Designed for children to assist them in learning how to literally speak and spell, the brightly-colored portable battery-murderer was the first device of its kind to feature true digital speech synthesis and not just human voices recorded on tape like the earlier See 'n' Say line from Mattel. While sales of the Speak & Spell were consistently brisk due to its innovative and engaging style of learning-through-playing, the device truly became a monster-seller after its inclusion into the plot of Steven Spielberg's 1982 classic, E.T. Thanks to modern technology, you can re-experience the thrill of spelling "boobies" on one of these machines by going HERE and trying out science teacher Kevin St. Onge's home-brewed Speak & Spell simulator featuring authentic retro sights and sounds! Make sure you've got Flash! (hint: press the "on" button to get the simulator started)
Showing posts with label homebrew. Show all posts
Showing posts with label homebrew. Show all posts
Wednesday, August 15, 2012
Saturday, July 21, 2012
8-Bit Homebrew Halo
I was never much of a Halo player. I think the last first-person shooter I took seriously was Duke Nukem 3D back in '96. OK that's not entirely true, but for whatever reason, I just never got around to playing more than a few minutes of the game here and there before getting frustrated and limping back to my Atari to play Missile Command. Well thanks to former Microsoftee, Ed Fries, fans can now spend QT with their 2600 consoles and play Halo at the same time, sort of. Yes the man who was originally responsible for bringing the smash-hit and its developer, Bungie, to Microsoft way back in 2000, has figured out a way to shrink it, well a version of it, into 4K, the standard size for an Atari 2600 cartridge. It originally started out as simple retro-coding project that Ed was working on for fun before he eventually fleshed it out into a full-fledged, and pretty engaging, homebrew Atari 2600 game. There are a handful of physical copies floating around out there that were distributed by the AtariAge.com guys at the 2010 Classic Gaming Expo in Las Vegas, but your best best is to play Halo 2600 online HERE for free. Or if you want to download the ROM to use with your favorite 2600 emulator, you can do that HERE for free. Have fun and frag away!
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